new DirectionalLight3D(pos3D, color, intensity)render3dObject.js:1734Create a directional light
pos3DVector3 optionalWhere it shines from, toward the origin
colorColor optionalLight color, its alpha fades it
intensitynumber optional, default 1Brightness, multiplies the color, above 1 is brighter than white
const fill = new DirectionalLight3D(vec3(-1, 1, 1), hsl(.6, .5, .3)); // from the back left and above