new Box2dPulleyJoint(objectA, objectB, groundAnchorA, groundAnchorB, anchorA, anchorB, ratio, collide)box2d.js:2147Create a pulley joint
objectABox2dObjectobjectBBox2dObjectgroundAnchorAVector2groundAnchorBVector2anchorAVector2 optionalWorld position, objectA's position if not given
anchorBVector2 optionalWorld position, objectB's position if not given
rationumber optional, default 1collideboolean optional, default false