LITTLEJS ENGINE
Tiny, fast open source HTML5 game engine.
> GAME DEV // GEN ART // TINY CODE // AUSTIN, TX_
Hi, I'm Frank Force. I'm an engineer and designer with 25 years of professional experience shipping real-time interactive software. From AAA titles like DOOM, Starhawk, and Red Faction: Guerrilla to an award-winning independent catalog. I've held key roles at Certain Affinity, Rooster Teeth, Midway Games, Volition, and several other studios.
I created LittleJS, an open source HTML5 game engine with over 4,000 stars on GitHub, and ZzFX, a procedural sound synthesizer used in thousands of web games. I have deep expertise in JavaScript, WebGL, physics, procedural generation, and AI-assisted development. I won Best Illusion of the Year with my Dual Axis Illusion and have taken top prizes in multiple international game jams. Just for fun, I've written over 1,000 super tiny programs that do all sorts of cool stuff.
My company, Frank Force Games is located in Austin, Texas. We specialize in interactive software development including games, art, tools, promotional software, and educational resources.
Tiny, fast open source HTML5 game engine.
Collection of mini games built with LittleJS.
Explore the night sky from your web browser.
Open source JavaScript sound FX system and editor.
Programs with very small source code.
Generate abstract art by evolving GLSL shaders.
Procedural arcade driving.
Run-and-gun platformer roguelike.
Physics based cat sliding game.
Retro boomerang roguelite adventure.
Lowrez retrowave racing.
Promo game for the band Squid.
2024 – Live at Nerd Nite Austin
2022 – JS GameDev Summit
Best Illusion of the Year Contest – 2019















